Kig is an interactive mathematical software for learning and teaching geometry. It allows you to explore mathematical figures and concepts using a computer, as well as serving as a mathematical figure drawing tool. It can make constructions with points, vectors, lines and polygons, and allows you to modify all these elements directly using the mouse.
Kig helps teachers and students make conjectures and understand how to prove geometric theorems.
Kig is an interactive geometry application. It is intended to serve two purposes:
- it allows students to explore mathematical figures and concepts by means of their computer.
- it serves as a WYSIWYG tool (WYSIWYG is the acronym for "What You See Is What You Get") to draw mathematical figures and include them in other documents
With this program you can create geometric figures on your computer just as you would on a classroom whiteboard or blackboard. In addition, the program allows you to move and change parts of a geometrical drawing, allowing you to view and drawing multiple figures, allowing you to see how other parts change as a result.
Kig supports the use of geometric locations and user-defined macros. It give us the possibility to import and export of external file formats, including Cabri, Dr. Geo, KGeo, KSeg and XFig.
This application is part of the official KDE educational module which belong to the Linux opperative system that is the one that is included in the devices provided by the Junta de Andalucía to the schools so I think that it is important to know these programmes and applications in order to show them to our students,
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